![coc warfare mod coc warfare mod](https://i.ytimg.com/vi/lOAYb-_-GRY/maxresdefault.jpg)
After your faction captures a base, that base will then begin spawning squads once a minute until it
![coc warfare mod coc warfare mod](https://3.bp.blogspot.com/-iRIjYfDx7o4/WNn4aLXbolI/AAAAAAAAABY/fZF6xbl6jkgcE9WUaaHj_3nERxS2hrnlwCLcB/s1600/coc%2Bandroid.png)
Smart terrains now only have a stay requirement of 1. Made squads who are on way to target lighter in color. The main changes are how random patrols are handled, expansion and expansion aggression, level invasions, faction specific variables, etc. I'll be updating the changelog for 0.7 shortly. You can reconfigure keybinds by going into gamedata\axr_options.ini and editing warfare_control, warfare_defense, warfare_support, and warfare_helicopter.
![coc warfare mod coc warfare mod](https://4.bp.blogspot.com/-YK0-hPNzA7M/Vs3Xt3GHNKI/AAAAAAAACrQ/JB4XCZCodYw/s1600/coc%2Bmod%2Bapk%2B2016%2Bmanusha1.png)
FACTION CONTROL DOCUMENTATION - īelow info is likely outdated.